> Forest of True Sight > Questions & Answers Reload this Page W/R or W/Mo?
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Old Jan 02, 2006, 06:06 PM // 18:06   #1
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Default W/R or W/Mo?

Simple Question:

Which is a better Character to craete Warrior/Monk or Warrior/Ranger?
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Old Jan 02, 2006, 06:11 PM // 18:11   #2
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Better for what? There isn't an all-around "better" choice.
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Old Jan 02, 2006, 06:14 PM // 18:14   #3
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Hi,

I have only a Warrior/Monk, played him for 4 months +, very strong character!

Alot of people have some kind of issue with people playing W/Mo's? Just ignore them

The Monk secondary is *very* useful, if u take a nice rank in Healing Prayers you will be able to cure yourself (and others is needed).

Last man standing!
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Old Jan 02, 2006, 06:14 PM // 18:14   #4
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Some choices are just better at different things. It all depends on what you want to do and your playing style. There's no right or wrong choice, everything is workable.
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Old Jan 02, 2006, 06:17 PM // 18:17   #5
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W/Me.
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Old Jan 02, 2006, 06:40 PM // 18:40   #6
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Its not the wammo, its the skill of the players behind the wammo. If you really want to kick those damn monks' ass in random arena, go w/me and blackout their face. If you have a hammer and your adrenaline ready, any combo will screw that monk if he doesn't run away fast enough. Just put sprint on then blackout, so you get a larger window to smash his face in.
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Old Jan 02, 2006, 07:13 PM // 19:13   #7
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PvP:
W/Mo - KD/HS build or protecting monks with life bond or hly wrath. also able to use strength of honor.

W/R - can you say IWAY??? you can also apply poison and are able to increase attack speed with tiger's fury.

W/E - either KD/AS/gale or conjure for extra damage.

W/Me - anti-caster with blackout, since you are still useful with no skills...

W/N - rely either on blood for high regen or hexes to add damage (rigor mortis, weaken armor, barbs, mark of pain...)
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Old Jan 02, 2006, 07:19 PM // 19:19   #8
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For PvE i was a W/Mo but I find a W/N to be more effective. I take mark of pain and go to town. And if the arrgo is huge I throw in spiteful spirit for good mob control. PvP definatly a W/R or a W/Mes for anti caster stuff, but I prefer W/R that hits for 60's and 80's on monks and then hits Tigers Fury to build up adrenaline for a evis+ex. strike take some disruption too because those res sigs can be a real pain.
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Old Jan 02, 2006, 07:42 PM // 19:42   #9
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There really is no better one to make, they all have something good and bad about them. I'm a W/MO only because I like to deal a lot of damage while staying alive. The W/R would be good for a pet, or if your looking just to use EoE ect...
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Old Jan 02, 2006, 08:08 PM // 20:08   #10
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most people think W/R means IWAY. obviously thats not the case. in PvP (CA only, i play W/E in gvg), i like my w/r build simply for the fast dmg. the pet gives a +20 dmg per hit, and tigers fury makes it so that you can take out a monk b4 the thought of using guardian even registers.

i still like w/mo though. not for the mending/tanking crap, since warriors dont tank in pvp. only monk skills i usually use are holy veil and mend ailment since most people will blind/ss you and just 4get about you

for pve, W/Mo>>>>>>>>W/anything. should be obvious why
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Old Jan 03, 2006, 12:23 AM // 00:23   #11
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Recently deleted one of my ascended rangers, and made my first warrior, because that was the only class I had not played, and wanted to get a feel for it. Chose ranger secondary for the sole reason of being able to take a warthog for a pet. After running with Oink in a Kryta bonus mission and seeing the little **** fight, I had to have one to go along with the farm boy (as in FARM, like soybeans, not farming) that I made. Besides being a hoot to watch, the warthog is little and low to the ground. It seldom gets in the way and doesn't get hit as often as a larger pet.
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